For a lot of us, the past year and a half has been kind of a wibbly-wobbly, timey-wimey blur. To celebrate (?) that, here's an episode on some games that use time travel as a mechanic, not just a theme. Sadly, Jayson was not able to join us for recording in this particular timeline, but we talk about him anyway. Learn what game Frank thought was so bad, he destroyed it "for the good of the world." Some visuals we mention in our audio show include:
Whether in the past or the future - or even RIGHT NOW - we'd love to have you visit our website and let us know what episodes we should record next. You're also more than welcome to comment on the episode page, or our Facebook page, or tag @ascentofgames on Twitter - however you prefer to share your opinions with us. And if you have the time - time, get it? - to leave us a review on iTunes, we'd be very grateful indeed!
As always, we appreciate your listening and would love to hear your comments!