
Hi, folks! It's time for another designer deep dive, and this month we're looking at a designer who probably deserves the attention more than anyone else - the prolific, the legendary, the first-man-to-win-all-three-Spiel-des-Jahres-awards, Dr. Reiner Knizia. He's designed hundreds of games - not even counting all the rethemes, rereleases, and reimplementations - so this episode can only scratch the surface of his résumé, but we're gonna do our best.
- How was Monopoly important in his early game design career?
- Jayson's hopes for a cool mech game are raised and then dashed in the space of about 90 seconds.
- We collectively discover a bunch of expansions for this Knizia favorite that we didn't know about and now must have.
- Frank's favorite Knizia game was, in fact, designed by Rüdiger Dorn - and Mike will NOT let it go. (To be fair, none of us remembers which one is called what.)
What's your favorite Knizia title? What other game developers do we need to dive deep on? Come visit our Discord server to chat with us and other like-minded game nerds!
As always, thank you for listening. Please consider writing us an iTunes review if you like what you hear! We'd also love to have you visit our website and let us know what kinds of games we should discuss next. You're also more than welcome to comment on the episode page, or our Discord, or our Facebook page, or tag @ascentofboardgames on Bluesky. Whatever way you prefer to share your opinions with us, we'd love to hear them. As always, we appreciate your listening - stay safe out there, and happy gaming!
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Intro and outro music is "Evening Melodrama" by Kevin MacLeod (incompetech.com), licensed under a Creative Commons: By Attribution 3.0 License.
The Ascent of Board Games is licensed under a Creative Commons Attribution 4.0 International License. Some rights reserved.
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